using RimWorld;
using System.Linq;
using Verse;



namespace RimZombieGirl
{
    public class CompProperties_UseSatiety : CompProperties_AbilityEffect
    {

        // 消耗的饱食度
        public int satietyCost = 10;

        public CompProperties_UseSatiety()
        {
            compClass = typeof(CompAbilityEffect_UseSatiety);
        }
    }
}